Beat Atari with Deep Reinforcement Learning! (Part 2: DQN improvements)

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Today we will be reproducing Human-level control through deep reinforcement learning, DeepMind’s famous Nature paper, which brings simple but important improvements to their DQN algorithm. Further, we will soon find that we’ve outgrown Breakout and switch to a new and exciting game: Space Invaders.

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In the event you would want to cite this blog post, you could use this template:

@electronic{ecoffet2017beat_atari_with_deep_reinforcement_learning_part_2_dqn_improvements,
  title={Beat Atari with Deep Reinforcement Learning! (Part 2: DQN improvements)},
  author={Ecoffet, Adrien},
  url = {https://medium.com/becoming-human/beat-atari-with-deep-reinforcement-learning-part-2-dqn-improvements-d3563f665a2c},
  year={2017}
}